Guides / CAD craft · Published 2026-10-31
Insertion points: back center for wall pieces, center for tables
A random insertion point costs you one extra move per block.
Where the base point sits decides how fast you draft. Wall pieces like sofas, beds, dressers and cabinets: back center, so you snap to the wall and rotate. Tables and rugs: dead center, so they turn in place. To fix a bad one, open BEDIT and move the geometry so the point sits on 0,0, or set it with Pick point when you create the block. And check INSUNITS (1 inches, 4 mm), because an inch block read as millimetres arrives 25.4× too small.


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